Trinus VR – An Affordable VR Solution

Tech Report

Virtual Reality has come a long way since the crude designs from the 80s and 90s, but it still is an expensive technology.

Trinus VR is the affordable solution that uses the hardware you already own. It’s a software that connects your PC to your smartphone.

First, you start by downloading the PC application.

Next, download the Android app and put on the headset. Trinus VR then uses your phone’s display and sensors to transform it into a portal for your PC Virtual Reality games. And the best part of it is, it’s wireless! That allows you to experience full 360 gameplay without worrying about yanking wires.

Trinus VR is optimized for Daydream, Google’s VR certified platform. But also works on older, non-certified smartphones. There’s even a Trinus version to use Playstation’s VR headset on your PC! It supports SteamVR PC games as well as those never designed for VR. It simply converts them for the ultimate immersive experience.

You’ll discover a whole new way to play your favorite classic and
modern games. All that at a fraction of the cost of a dedicated VR headset for PC.

To start using Trinus VR today, visit


Five Entertainment Tech Trends You Should Know


By Hazel-Lovely Saunders

Creativity is the working body in the entertainment industry. And with recent advances in technology, creatives are finding insane ways to incorporate tech into entertainment. From virtual reality headsets in movie theaters to CGI in Fast 7. You never know what new technology will be up next for the industry.

  1. Virtual Reality (VR)

Virtual reality (VR) is a computer technology that uses software-generate realistic images, sounds, and other sensations to channel a real environment.

The Oculus Rift, a virtual reality headset, accumulated $2.5m in funding on Kickstarter and was available for the blockbuster film “Interstellar” to let audiences interact with the movie’s spacecraft and explore areas in the film. Hopefully we get to watch all movies on VR.


VR isn’t only popular in watching movies, but it’s the new trend in gaming. You’ll find VR gaming headsets from all the tech giants. For example, Samsung released their Gear VR while Sony is in the works for a headset for PlayStation 4. Additionally, Valve Software and HTC are working on Vive.

  1. Augmented Reality (AR)

Now augmented reality (AR) is found in the latest addition, Pokémon Go. This technology blurs the line between what’s real and what’s computer generated. Basically a mix of virtual reality, computer-generated environments, and what’s in the real world in real time.

In Pokémon Go players use their mobile device’s GPS capability to capture, battle and train virtual created, who appear on the screen as if they were in the same real world.


But Pokémon Go isn’t the only one in the AR arena, Microsoft is currently working on a high-profile HoloLens project, and Apple CEO Tim Cook confirmed that the company is working on augmented reality.

  1. High Dynamic Range

High-dynamic range imaging (HDRI) is a high dynamic range (HDR) technique used in imagining and photography to reproduce a greater dynamic range. It’s better visual experience with greater contrast—highlights, brighter colors and a lifelike images.


An example of HDRI is 4K TV. This tech is on the rise, but it probably needs to be watched on a huge TV to notice the difference. This tech can also be found in compact cameras like the new Nikon DL series feature 4K video. Although 4K can be very crisp it takes a lot of memory storage and a strong hard drive to import videos.

  1. Real-Time Cloud Rendering

Cloud rendering is a fast process of creating constant-shape clouds for games and flight simulators. Basically rendering of clouds in real-time. This technology can be used to render complex game image son mobile devices. Major studios use this to cut visual effects costs.

Atomic Fiction’s Conductor is in the lead for these visual effects technique and helped the visual effects for the movie, “The Walk”.

  1. Light Field

A light field camera captures information about the light field emanating from a specific scene; that includes, the intensity of light of the scene and the direction that the light rays are traveling in space. This gives the photographer flexibility to shoot first and choose the focus, aperture and settings after.

This is a time-saver for film shoots. Instead of multiple cameras for different focus points, this will capture it all in one shot. You can edit and change the settings after each shot to satisfy which image you want.

Ars Electronica 2013 - Lytro light-field photography

Ars Electronica 2013 – Lytro light-field photography

Companies Otoy and Lytro offer light-field capturing devices. Other companies like nVidia is also researching this field.

Join the conversation and let us know your thoughts and comments below. Don’t forget to follow us on Twitter and like our Facebook page.

Virtual Reality for Dinner: How to Eat Whatever You Want Without Feeling Guilty

By: Kassidy Coleman

Just in case you haven’t noticed, we’re a little obsessed with virtual reality. It’s cool, it’s new – can you really blame us for loving it?? We’ve seen virtual reality dominate E3 this year, take over roller coasters, change the way parents can read to their children while abroad – all within the past few months. Seriously…virtual reality is changing everything. And now it might change how we eat.

Project Nourished consists of a group of thirty people in LA experimenting with how we eat food by using a virtual reality headset, 3D printed food made out of yeast and algae, and an aromatic diffuser.

(Photo source: Project Nourished)

(Photo source: Project Nourished)

Here’s how it works: You put on the VR headset which will then take you to a new environment. The aromatic diffuser releases the smell of different foods by using ultrasonic heat. Wrap the “bone conduction transducer” around your head, this will mimic the sounds and vibrations of chewing. A gyroscopic utensil (which looks a little too much like a pair of tweezers) is how you will eat your tasty 3D printed food. Then there’s a cup, which is probably the most normal thing about this (even though it is intended to mimic intoxication).

You’re probably still thinking, “Why would you want to wear a virtual reality headset while eating dinner?” It’s okay, even though we consider ourselves virtual reality fiends, this is still kind of weird for us to think about.

Project Nourished states that this could be used for people wanting to lose weight or have allergies, alternate reality dining, help boost morale for astronauts and soldiers, the possibilities are endless. Think about it – this technology could allow people with peanut allergies to “eat” a peanut dish. And um…what about eating whatever you want with literally zero calories? And how cool would it be to eat fictional space food on the moon? Okay, we still think the idea is a little weird, but hey, they are right – this could actually help a lot of people and be a ton of fun.

What do you think about eating virtual reality food for dinner? Let us know in the comments below or join the conversation on Twitter!

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How Facebook is Planning on Making VR Less Lonely

By: Kassidy Coleman

If you’ve ever worn a virtual reality headset then you know that although it’s fun, it can be a little lonely. Sure, it’s a ton of fun taking a virtual trip to Mars or traveling back in time to hang out with dinosaurs, but most of us can agree that it would be more enjoyable if we could engage in a community with other people in the virtual world.

Last month, Facebook had stated that they had a dedicated social VR team that was going to be working on finding ways to integrate VR into their social platform. Now Facebook is looking to make virtual reality a little less lonely by allowing you to share your reactions of videos viewed on Gear VR.

Facebook will start rolling out support for five emoji reactions for users to show how they feel about the virtual reality videos they’re watching. This will add a more social aspect to virtual reality. Being able to see the reactions of your friends will make it feel less like a solo trip into space.

At first, we were a little worried that the reactions would take away from the experience or just be distracting. But Facebook did a pretty good job of smoothly integrating the features without making it overbearing. The reactions of others will simply float by on your screen. Nobody will be typing anything, which could have really killed the mood if Facebook had decided to go that route.

Facebook has always let it be known that virtual reality is a huge part of their future plans which means we can definitely expect to see them integrating their social media platform even more into Oculus in the future.

However, Facebook is not the only company working to incorporate social interactions into virtual reality. The Gear VR app now allows users to create profiles, create rooms to watch video streams with friends, and there’s even multiplayer games to play.

Lately virtual reality has been everywhere in the news, but because it’s still so new, nobody knows just how successful the industry is going to be. The consulting firm, Analysis Group has estimated that worldwide revenue from virtual reality could total anywhere from $2.8 billion and $126 billion.

While there’s still a long way to go before VR can really be considered a critical part of social media, it will be an interesting journey to watch!

What do you think about Facebook incorporating reactions on Gear VR? Let us know in the comments below or join the conversation on Twitter!

Create & Share VR Experiences

We are not sure if you noticed or not, but virtual reality is kind of a big thing right now. Like really big. VR has always been a great concept but it was not until recently that it actually entered the realm of cool. How awesome would it be to create your own VR content? Now you can with a cool new app called Hashplay.

Hashplay is a VR content creation platform that allows anyone to build their own interactive 360-degree locations and share them. You can upload photos, videos, and even live game play and turn them all into interactive VR experiences. Let’s say you are a gamer. Well you can drop in and edit video of your game play and share them with an audience. Pretty cool, right? And it does not just have to be a rendered image. Let’s say you want to go out for a walk and want others to join you. Well just record it, upload it in the app and invite others to join you. It really is as simple and cool as it sounds. And Hashplay is a VR network as well, which means that you can walk through another user’s or a brand-generated virtual reality experience. As big as virtual reality is right now, no other app is doing what Hashplay is. It is a completely unique experience.

Are you ready to start creating, sharing, and exploring unique virtual reality experiences? The Hashplay app is currently compatible with Android devices and works with Google Cardboard. But don’t worry – it will soon be available in the iOS and Oculus stores. You can download the free Hashplay app in the Google Play store or head over to today.

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How Virtual Reality Took Over E3 This Year

By: Kassidy Coleman

While the video game industry isn’t entirely ditching traditional games, we definitely saw a whole lot of virtual reality at E3 2016. It’s not surprising that we’re seeing more VR – it’s fun, interactive, and most importantly, new. It’s safe to say that VR isn’t going away anytime soon. Hopefully you’re not sick of hearing about virtual reality, because here’s some of the big VR news from E3 2016.

Many big-name games will be available (or some exclusive to) VR – Bethesda Softworks announced that we’ll be able to play Fallout 4 and Doom on the HTC Vive. Other big name games that’ll be appearing for VR: Resident Evil 7, Star Wars Battlefront: X-Wing VR Mission, Batman Arkham VR, Final Fantasy XV VR Experience, and Star Trek: Bridge Crew. The fact that these big name games are going the virtual reality route shows that we can definitely expect more games to start showing up on virtual reality.

Alienware developed a virtual reality backpack –  It may look ultra-geeky, but it is a pretty practical solution for all those annoying cables and wires needed while wearing a VR headset. It’s not yet available for sale, and might not ever be, but they still showed it off at E3.  Seriously, if you want to wear the Oculus Rift or HTC Vive, you have to be connected to USB, HDMI, and basically a desktop computer just to use it. Alienware’s backpack PC makes it so VR is more portable (at least as portable as it can be right now).

PlayStation finally gave us a release date for PlayStation VR – On Monday, Sony announced that their PlayStation VR headset will be available for sale on October 13 for $399. Games that will be available on PlayStation VR are Resident Evil 7, Batman Arkham VR, and Final Fantasy XV. We’re most excited to play Batman Arkam VR because they have you play as actual Batman. The best thing about this VR headset is it will be compatible with existing PlayStation 4 consoles and Move controllers.

We’re excited for virtual reality to be mainstream for video games, but think that the headsets need to be cheaper before that actually happens. Pretty much expect more games to start being available in VR.


What announcement are you most excited about from E3? Let us know in the comments below or join the conversation on Twitter!

Virtual Reality x Roller Coasters: A New Kind of Roller Coaster Experience

By: Kassidy Coleman

(Photo source: Six Flags)

(Photo source: Six Flags)

Remember earlier this year when we got the news that the amusement park Six Flags and Samsung were teaming up to give us the ultimate roller coaster experience? Six Flags wanted to revamp their roller coasters by adding in a virtual reality component while Samsung wanted to push their virtual reality headset out onto the market. In March, the Six Flags in Texas opened the first virtual reality coaster in North America. This immersive ride took riders on a trip where they feel like they’re flying a jet fighter and fighting for their planet against aliens. Now Six Flags plans on opening up several virtual reality coasters around the country by the end of this year. This week the Six Flags in Maryland opened up their revamped roller coaster, Superman: Ride of Steel for people to try.

Of course rides have incorporated screens before, but it hasn’t really been done on a roller coaster. Most rides that incorporated video did so on a large screen and with seats that moved around, nothing as intense as a roller coaster. Although some may think that incorporating virtual reality into roller coasters sounds like it would be nauseating, most of the reviews from riders have been very positive.

On June 11, the Six Flags park in Upper Marlboro, Maryland opened up their ride for people to try out the roller coaster virtual reality experience we’ve all been eager to try out. Before the revamped Superman: Ride of Steel Virtual Reality Coaster starts, riders put on their virtual reality headsets equipped with a Samsung Galaxy S6. And if you’re not into it, don’t worry, you have the option not to wear it. After you put on the VR headsets, the city of Metropolis appears right in front of you. If you look down at your shirt, you’ll notice that it has now been virtually changed into a T-shirt with the Batman logo or you can change it to a Wonder Woman logo with a click of a button. It’s a little weird that they’d change your shirt, but it does put you into another world by doing that.

Usually when you’re riding a roller coaster, you can kind of see when the next drop comes. Now this is where Ride of Steel keeps riders on their toes. While the roller coaster goes its course, you’re flying over buildings in Metropolis and being shot at by Lex Luthor, only to be saved by Superman himself. You’re only a few centimeters from hitting the virtual ground before Superman is able to save you. Seriously, this ride gets intense! Although this ride was already Superman themed before the VR makeover, now the adventure isn’t left up to your imagination.

Riders who have been riding the original Superman: Ride of Steel and confidently knew every move the coaster made felt like it was a brand new roller coaster. Al Clowe, a member of American Coaster Enthusiasts (ACE) stated “when you integrate it with virtual reality, its completely different.” The inclines on the roller coaster combined with the images in the VR headset immensely increase the intensity of the ride. We’re expecting more virtual reality roller coasters to start popping up in amusement parks around the globe.
What do you think of VR coasters? Let us know in the comments below or join the conversation on Twitter!

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